Writing Reality: Location and Time
Listening to Ralph McTell’s Streets of London, I’m always struck by a particular stanza:
Have you seen the old man
Outside the Seaman’s Mission
Memory fading with the medal ribbons that he wears
In our winter city,
The rain cries a little pity
For one more forgotten hero
And a world that doesn’t care
It reminds me of what first drew me to the city, embedded it in my heart – apart from the obvious beauty of a silken blue scarf on the horizon, one that all too soon knots itself about the throat in a toxic beauty of pollution. I used to travel into London with my mother to meet my father after work, so my memories are mostly of windows set into antiquated walls that blurred past the train, their golden glow seeming like diamond eyes to my excited ones, though the lives held behind would be working late into an evening full of blue-black shadows.
As I’ve got older, the shine of the city hasn’t diminished, only shifted perspective. I often take walking trips across its myriad streets, one borough to another, all alive with individuality and the traits of whoever happens to live there. Though it’s come to my attention more recently (as a writer), that an environment can inform the personality habits/quirks of a resident, as much as the latter influences the state of their home/workplace.
So while wandering, I take in the welcome glow of polished windows and pub signs, the huddled figures in doorways they can never hope to enter but which offer temporary shelter from the wind. There are those who’ll return to the same park bench each day on their lunch break, out of comfortable habit and to feel a niche of Home; or perhaps to escape the mundane nature of this. Depending on what they have to hand, what their circumstances are, they’ll feed or fend off the ever-present pigeon clouds that alight and clatter away by turns, in that bird’s daze of checkered tree-light and traffic noise.
All these impressions, so many more, tangle me up whenever I visit. I find my eyes lingering on the hidden places of the world, the random moments and meetings, rather than rising as they once did to the glaring lights and tourist eyecandy; the teeth of stone, steel and glass. Hooked alley corners, small pockets of greenery, the shadows that smell of a thousand borrowed cuisines; though these often ring with a binman’s calls, and provide more shelter for that hunched shape of one still evading what had them leave their old life behind
(if they had one at all.)
All under an indifferent sky. Freedom is a hard-won prize.
I use the city as an example for its diversity, but you’ll have your own influences, your own icons and symbolism. When writing a location, framing a fictional narrative about a setting in which your characters exist, how often do you stop to wonder about its influence upon their lives – direct and indirect – how it informs their movements, lifestyle choices, emotional responses?
There are things I’ve had to consider in more depth, when writing my novel. As it’s set mainly in one town (fictional, “Reighton”) and is caught between timeframes of past and present (filtered through two first-person narratives, with additional input from secondary sources) it’s become necessary for me to know that environment inside out. I use that analogy again, of taking a clock to pieces to know its mechanism – should the need arise, I have the same resources to hand for taking Reighton apart, assessing how a relevant plot point can be made where it links to a contextual detail.
Just as characterization hinges upon traits and layered memories, a location may develop a personality of its own. Opinions differ greatly about Reighton, depending on a character’s stance in life and more importantly, what impact the town has had upon them. There are families with generational roots deep in its history, who feel a frustrated affection for its once-great past and sadness for its seemingly stark future. Their ancestors were the pivotal force behind Reighton’s conception, first as a farming community along the river Rei, then – with the arrival of a powerful outside influence – as a multifaceted, prosperous clayworks. The latter effectively put Reighton on the map; it became part of a successful commuter belt.
When the clay business collapsed, those families whose lives had twined about it were left to the whim of the council and any investors who happened to pass through, seeing a trick of hasty housing for yet more commuters. The factories and warehouses now lie barren, the old rail line is a playground for the children, who most likely will never know full-time employment. The once-bustling town is, in its present setting, a shadow of itself; this breeds apathy in some, a fierce desire to escape in others … and in a few of the kid-gangs, a somewhat delusional belief that because the outside world has no need for them, they can in turn inwards and become small Gods.
To achieve all of these plot points – to give them logos as well as pathos – I look for what has influenced my own life. A year spent on the Dole in a town of dying economy, well, that certainly features heavily; as do those childhood days of playing down the abandoned rail line in my old home town.
I wanted to find how these environmental issues might dictate certain character behaviours. In Reighton, lack of work has seen a rise in petty theft and muggings, but also an increase in the tight community ethic. It’s very much an Us vs. Them scenario, with the weary locals – after several decades of declining means and a ream of broken promises from their council – near to breaking point. Morale is low, community-spirit is high, and a thin copper wire of tension runs around the whole town, from the more affluent East side (where the commuter-belt / wealthier locals are, in newer estates or the antiquated mansions of their ancestors), to the impoverished West side of the river, in which many a generation of ex-clayworkers has lived and died.
I pulled influences from my old town, inverting the history of a local parish where I once lived, to add credible details to the history of Reighton. Ridgewood, in the East Sussex town of Uckfield, served as the location for a clayworking pottery through the 19th/20th centuries. As a child, I had no concept of this remarkably layered history; what my friends and I saw were the remnants, two great pits left in the ground for us to play hide-and-seek in, Murder in the Dark, and to sled across when the snow fell on the slopes. My memory of that time is rich with the bittersweet smell of hawthorns, and the wide bowl of open sky; standing on the rim of the larger pit and often finding old discarded hand tools; the proud possessions of whoever once toiled over the clay.
It was a fine playground for any child, and has since been converted into a Millennium Green nature reserve, to preserve it for future generations. Its past is now being brought to light, as when I grew old enough to find an interest in the finer details of my locality, there was little to come by. Said details have made up much of the framework for both my novel’s narrative, and the foundations on which they stand. My local library’s archives were also a priceless resource – use your own wherever possible, particularly to learn the structuring of a town across generations, to gain an insight into environmental and economical patterns (e.g. many towns begin life alongside a river, arable land and/or a major trade-link road.)
Often, character lifestyle choices will be based upon what they’ve learned through a progression of experiences – parental influence, education, home and work environments. A series of locations may well mirror this.
“Mickey was about twenty-six, short, with a small moustache on a pasty face. The romance and glory of his life were behind him. The romance was still the warm East, where he had been a clerk in a rubber firm, and the glory had been the divine facility of living, women and drinking. Now he was unemployed, and wore an overcoat along the hard, frozen plains of Earl’s Court, where he lived on and with his mother… he was famous for his drunkenness locally, being particularly welcome in drinking circles… because by his excesses, he put his companions in countenance, making their own excesses seem small in comparison.” – Pg 42, Hangover Square, Patrick Hamilton.
Symbolism can be brought into the act too, once a fictional setting becomes as well-known to you as the reality you walk through; these shadowy messages start to appear in the corners of the bigger picture. Huddled shapes in the doorways of grand houses; a newspaper of today, blowing up the road being built for tomorrow; and indeed, the succession of wealth unto celebrity, an endless parade of tomorrows for as long as both hold out:
“No one wore costumes on the night of her engagement party at the Racquet & Tennis Club, but in the ballroom of that club, that limestone manse sitting like a sphinx on Park Avenue … you didn’t need costumes to have a masque ball. Everyone knew their role and played it… Their names were written in gold leaf on mahogany plaques across the walls of the changing rooms, Whitneys, Phippses, Rockefellers, and they bathed naked together in the Turkish bath and played obscure racquet sports passed down from Bourbon kings and sealed billion-dollar deals with clinks of glasses over lunch. And at these parties, if you were not a member, you were a guest and set your face stern to conceal your awe. You were solemn to foil discovery of the wonder that mugged you of your confidence… then into the grand ballroom that invited you to look down on who you had been just moments before, on the street below. You hated loving being there, and you struggled to conceal yourself, and all of a sudden, you were in costume.” – Pgs 1-2, Mergers and Acquisitions, Dana Vachon.
One of my characters, Garth Hakken Sr., is forever in and out of prison. He is part of the forgotten Reighton generations on the West side, but chose not to go quietly into poverty – his is a life of scrap-metal and shady deals, to keep his family fed. His acclimatization to both this darker side of life, and the legal consequences set against him, inform his thoughts and behaviour. He walks with his head tucked in, as a boxer will to avoid a punch; his tall frame is somewhat curved over, movements neat and confined, to avoid drawing unnecessary attention and out of sheer practicality – he’s spent a good deal of time in a cramped cell.
Do your characters aspire to fit in on a social level, or – due to the level of danger in their surroundings – have they learned to act upon instinct and disappear, before fear takes over? To what extent do socio-economical matters impact upon their lives? How have circumstances changed them from the blush of youth, into the pale years of age; do they wear these marks of another time for all to see, a proud symbol diminished by the world’s neglect?
Memory fading with the medal ribbons that he wears
In our winter city,
The rain cries a little pity
For one more forgotten hero
And a world that doesn’t care
These are considerations to make – running parallel with research for a setting/environment – for potential advancement of plot, based upon what drives a character to react as they do.
Writing Reality: Pathos across Genres
My fiction writing grew out of fantasy. That’s a fairly obvious statement to make, given that the format is based around suspension of disbelief, dreams and whimsy – creating either an entirely fresh perspective, or a warped version of our reality. But I tended to lean more towards the former – mythology, an absence of the technology easily accessible today. Magic was a cornerstone, as were epic battles and soul-quests. I’d cast anthropomorphic animals in the roles, since humans – behavioral patterns, beliefs etc – held little interest for me at the time.
Animals proved easier to understand and write about, being governed more by survival instincts and natural tendencies. Even when personified to include materialistic preferences, the characters I’d read about in such children’s fantasy as Brian Jacques’ excellent Redwall saga, and Robin Jarvis’ Deptford Mice series, still lay closer to the ground than mankind. Their lives were far more interesting; it meant I could conveniently leave out such dull areas (how I perceived them then) as money and religion. There was a mental block in place, which meant I truly believed I couldn’t write human characters with inherent / external powers, or have them engage in interesting quests. I didn’t think anyone would believe me.
With age has come not only an increased interest in my race (learning to trust people was a start), but a crucial awareness of suspension of disbelief. It was a revelation to pick up JG Ballard’s High Rise to discover that yes, human society CAN break down in fiction. The book is a bestseller. The circumstances are close to the bone, still somewhat alien, wholly engaging; and – as with any credible work of fiction – it was the characters who made it so.
When I made inroads on adult fiction myself, several years ago, I stuck to my favourite genre; had no problem dealing with landscapes, abstracts, symbolism. I’m more of a concept writer. Magic and nature are easier to identify with, than the ebb and flow of human interaction and behavior. So while scenery dripped with metaphors and genre tropes were played out trick by turn, characters fell over like stacked dominoes, bland and rigid. I just didn’t know how people worked. I’d never bothered to research, in real time or reading across genres.
Recently, I’ve forced myself to step away from conventions, discarding that which appeals to a target audience, in favour of getting to know people in life and in literature – what makes us tick as a society, as individuals, and typical cause-effect triggers. Turns out that humanity isn’t as boring as I’d first, mistakenly, believed.
Writing people across general fiction, has helped me develop a greater focus on the little inflections that make up a larger picture. All those films and books where seemingly “nothing happens” – they’re a great study of human nature, with little circumstantial distraction. It’s the subtle details that so often instigate events.
As part of the Greek philosopher Aristotle’s three means of persuasion, Pathos is probably the one fiction writers are most familiar with. While genre conventions can work as the basis for certain aspects of writing – in fantasy, the presence of a magical field and casting of spells, mythical creatures; in science fiction, the cultivation of remote planetary settlements, following deep-space exploration – these could be seen more as the fallout, than the actual pivot of a story.
It’s the thoughts and emotional reactions of a mage as a person – one wishing to survive, to countercast, to avenge – that causes them to pull out necessary spell components and speak aloud the words of magic. Transplant this scenario to science fiction, and the reactionary fallout – the magical element, used on the offensive/defensive – can be replaced with weapons technology. Both push the suspension of audience disbelief, working against our reality – but it’s the emotional triggers which make the scene more identifiable.
Or at least, it should be. This is where I’ve been going wrong for some time. My focus has been too much on embellishing the contents of a scene, with little regard for the emotional catalyst, and the character behind it all. It’s their lifestyle and historical context, which govern reactions to each situation, and to fellow beings. From here, plot can advance and narrative can be steered.
Your chosen genre may include fictitious races, with ethos and mentality all their own. But for an audience to identify with their cause, there’s a need for Pathos. Our job, as authors, is to get across to the audience how much they should give a damn about what happens to any one character, whether pro- or antagonist. It’s no good writing a complete badass of a villain, if the reader doesn’t at least have some sense of feeling towards them – even loathing takes consideration. Suspension of disbelief is based upon the audience’s assumption of a pseudo-reality; theirs is a need to recognize, sympathize and perhaps even empathize with character decisions.
Comedy-pathos can work wonders for appealing to audience emotions. Let’s face it, there’s only so much tragedy we can all take, before going numb and perhaps cold towards a character; likewise, constant slapstick and banter wears thin. Handled well, the balancing act between set-up and fall can be heartbreaking as it is rib-cracking. When an author or director invests time in creating and sustaining a character-narrative that’s wholly plausible in its trials and tribulations, the payoff is audience engagement to a bittersweet degree:
“Are you the farmer?”
“Stop saying that, Withnail, of course he’s a fucking farmer!”
“I have of late, but wherefore I know not, lost all my mirth.”
– Withnail and I, Bruce Robinson
Withnail’s choice of Shakespeare’s Hamlet as a closing soliloquy is a double-whammy of pathos. Not only is the theatrical element present, around which his life has been threadily based; the very fact he delivers such a powerful nest of words to air empty of an appreciative audience, speaks volumes in context. The wolves have little regard for his deliverance; the rain, less so. He appeals to the sky, knowing full well that it can’t answer or deliver the recognition he yearns for. The bittersweet smile says it all, along with his choosing the words of the established bard to get across to the audience the exact level of his pain.
For the Dragonlance saga, authors Margaret Weis and Tracy Hickman created the race of kender to act as both fools and foils for hero and enemy. Agile little thieves (though taking great offence at being addressed thus) with kleptomaniac tendencies, an innocent wit and aggravating humour, they’re also blessed with phenomenal luck. This is handy, considering all races on the fantasy world of Krynn are bound by a desire to be as far removed from kender as possible – for the sake of possessions as well as sanity. They are the comedy sidekick, with a nonstop prattle and jocularity that is a light in the darkness of plot events … and a headache for whoever’s on the other end.
It’s when the kender as a whole, start to notice (and care) about shifting world events, that other races realize the dark depths into which Krynn is sinking. The comedy pays itself off in pathos, with Tasslehoff Burrfoot – a recurring kender-character – acting as a particular benchmark:
“The kender peered around as best he could through one good eye. The other had nearly swollen shut. ‘Where are we?’
‘In the dungeons below the Temple,” Tika said softly. Tas, sitting next to her, could feel her shiver with fear and cold… Wistfully he remembered the good old days when he hadn’t known the meaning of the word fear. He should have felt a thrill of excitement. He was – after all – someplace he’d never been before… But there was death here, Tas knew; death and suffering. He’d seen too many die, too many suffer…He would never again be like other kender. Through grief, he had come to know fear; not for himself but for others…
You have chosen the dark path, but you have the courage to walk it, Fizban had said.
Did he? Tas wondered. Sighing, he hid his face in his hands.
‘No, Tas!’ Tika said, shaking him. ‘Don’t do this to us! We need you!’
Painfully Tas raised his head. ‘I’m all right,” he said dully.'” – Pg 288, Dragons of Spring Dawning, Margaret Weis & Tracy Hickman.
In opposite effect, it’s when the light of pathos is cast upon the darkest personality, that unusual facets shine; capturing a fuller shape for the audience to see, rather than a flat cutout villain:
“David opened his eyes, sweat pouring down his face, and marched towards the bar.
‘I’ll kill her,” he shouted at the row of bottles.
He thought again of the university girl. Today wasn’t the first time he had seen her… Had she recognized him? No. What would he have been to her?
The stupid idiot who had stood dripping water while delivering a pizza.
She hadn’t even looked at him…just passed him the money, told him to keep the change, and closed the door. And he had stood there on the landing, leaning on the door, crying like a baby.
She was his mother back to haunt him. Same little face, same hair, but healthy and clean. Clear-skinned and bright-eyed. No open sores weeping their disgusting liquid. But she didn’t fool him. He knew it was her…She would pay for what she had done… His grandma had tried to persuade him to go to the funeral, but he owed nothing to the silly bitch who had pumped too much crap into her festering arms.” – Pg 52, I Once was Lost, Sandra Bruce.
Even when a protagonist has the ability to read and manipulate minds, to employ sensory powers out of the control of others, they can still be subject to the same emotional quirks and fluxes that erode the best intentions and upset the most carefully-laid plans – or just create a terrible working atmosphere. A flawless character without emotional reflexes makes for a dull read. We all have rough days; allow your characters the chance to experience the same, if only to offset their better qualities, and to create tension. Relationships make a particularly good crossing-point between genres – especially when inherent powers become as much a blessing as a curse.
“‘I was going to ask her Highness to give me a lift home,” Loftus said, “but I dunno now. Got a date with -‘
He disappeared. A moment later, Ackerman could see him near a personnel carrier. Not only had he been set down gently, but various small necessities, including a flight bag, floated out of nowhere on to a neat pile in the carrier…
Powers joined Afra and Ackerman.
‘She’s sure in a funny mood,’ he said.
When the Rowan got peevish, few of the men at the station asked her to transport them to Earth. She was psychologically planet-bound, and resented the fact that lesser talents could be moved about through space without suffering a twinge of shock.”
“The Rowan felt the links dissolving as the other Primes, murmuring withdrawal courtesies, left him. Deneb caught her mind fast to his and held on. When they were alone, he opened all his thoughts to her, so that now she knew him as intimately as he knew her.
Come live with me, my love.
The Rowan’s wracked cry of protest reverberated cruelly in both naked minds.
I can’t. I’m not able! She cringed against her own outburst and closed off her inner heart so that he couldn’t see the pitiful why. Mind and heart were more than willing; frail flesh bound her. In the moment of his confusion, she retreated back to that treacherous body, arched in the anguish of rejection. Then she curled into a tight knot, her body quivering with the backlash of effort and denial.
Rowan! came his cry. Rowan! I love you!
She deadened the outer fringe of her perceptions to everything, curled forward in her chair… Oh Afra! To be so close and so far away. Our minds were one. Our bodies are forever separate.” – Pgs 142/157, The Rowan, Anne McCaffrey.
The greatest war-campaign may have begun with the “simple” act of one treacherous heart breaking another; the resultant turmoil becomes both back-story and the ripples to reach out and affect / change many lives. The darkest horror story may have the death of a child at its tragic core. Susan Hill’s The Woman in Black sees the broken love of the eponymous character become a curse powerful enough to affect the local community and visiting narrator Arthur Kipps. No one is left unscathed after contact; though to my mind, the supernatural element pales somewhat in comparison to the pathos of her grief, and the terrible circumstances under which it was born.
Allowing your characters the chance to emote fully across genre conventions, can form integral links with the world of the audience. Don’t be afraid to include the small nuances of life, the seemingly mundane details that will flesh them out as people. It’s thought, emotion and memory which make us at once unique, and bound by empathy. Regardless of whether it’s a brave new world created, or a close shave with reality, the result should be an understanding between creator and audience.